Wednesday, May 19, 2010

Collision Detection

An update on the city flying project. Just added some basic sphere and plane collision detection in the game. ...and a great CRASHHH effect


  1. cool quincy, what programs are you using for the modeling and stuff.

  2. Most of the landscape and buildings are just 2D images drawn in perspective, using OpenGL.
    The plane is a free model from in Maya, reduced, exported from Blender

  3. cool - ill like to see it in action..are you making it to play on blackberry? i've heard of blender (open source?) - I don't really know anything about it though.

    my 'plane scene' was drawn in photoshop with a tablet