Monday, June 7, 2010

Gameplay update















The game is somewhat playable now, but probably a little too easy. A rough plane texture was added, a 'bump mapped' ground texture, and the view has changed a bit now too.

Menu Screen

Rough draft of a menu screen, and a potential name - "Critical Altitude". I'd like to have some animation on it though..

Wednesday, May 19, 2010

Collision Detection















An update on the city flying project. Just added some basic sphere and plane collision detection in the game. ...and a great CRASHHH effect

Sunday, May 16, 2010

build automation

Recently I've been working on automating my build process for BlackBerry apps and developing on a Mac!

Check out this great guide from azizuysal:


Friday, May 14, 2010

city flying


early screenshot. a cirrus plane soaring through a 'city'.

Monday, May 10, 2010

Welcome!

This blog will house the daily (hopefully) activities of Burning Bear Development - a summer project on 3D graphics, games and smartphones

BlackBerry Storm 2, iPhone and Android.