I should probably update my blog more often!
Wednesday, February 12, 2014
Wednesday, October 3, 2012
Android Rise-From-Dead Debugging
Just a quick note for any Android developers about a useful method for debugging problems that can come up when the OS decides to kill your app, and the user navigates back to it.
Using the DDMS tool in Eclipse you can find your running process while debugging and hit stop to simulate what happens when the OS does so. Unfortunately though, this kills the debugging session that you had going. You can then navigate back to the app on your device and reconnect the debugger through DDMS as it starts though.
Debugging crashes when activities are reloaded are still a pain, but this method at least makes it manageable.
Using the DDMS tool in Eclipse you can find your running process while debugging and hit stop to simulate what happens when the OS does so. Unfortunately though, this kills the debugging session that you had going. You can then navigate back to the app on your device and reconnect the debugger through DDMS as it starts though.
Debugging crashes when activities are reloaded are still a pain, but this method at least makes it manageable.
Tuesday, October 4, 2011
Return of the blog
It's been a while since my last post and lots of things have happened!
Firstly, Burning Bear Development is still alive (on a more part-time basis) and working on some new games and apps coming in the future - more on that to come.
What you've missed: A company I've worked with in the past Big Bad Brush Inc. (from Guelph, ON as well!) recently released an awesome 2D side-scroller for iOS called Big Sticky
Also, I've recently started working at Rockstar Games on Max Payne 3 which is keeping me nice and busy. More updates to come soon!
Firstly, Burning Bear Development is still alive (on a more part-time basis) and working on some new games and apps coming in the future - more on that to come.
What you've missed: A company I've worked with in the past Big Bad Brush Inc. (from Guelph, ON as well!) recently released an awesome 2D side-scroller for iOS called Big Sticky
Also, I've recently started working at Rockstar Games on Max Payne 3 which is keeping me nice and busy. More updates to come soon!
Friday, March 11, 2011
Nordic KnockBack: App in a Day from The Guelph Seven
New Android Game from day 4 of g7: Nordic KnockBack
https://market.android.com/details?id=com.g7&feature=search_result
https://market.android.com/details?id=com.g7&feature=search_result
Sunday, February 20, 2011
GuelphSeven - 7 Students, 7 Apps, 7 Days
This is an exciting project I'm going to be a part of during the second week of March. We now have a space rented for a week from one of our sponsors ThreeFortyNine!
See all the details at:
http://guelphseven.com/
and check us out on Twitter for more updates:
@guelphseven
See all the details at:
http://guelphseven.com/
and check us out on Twitter for more updates:
@guelphseven
Sunday, January 23, 2011
Critical Altitude now on the iPhone App Store
Critical Altitude (3D) for iPhone, iPod touch, and iPad on the iTunes App Store
itunes.apple.com
itunes.apple.com
Learn more, read reviews, and download Critical Altitude (3D) by Burning Bear Development on the iTunes App Store.
Tuesday, December 7, 2010
Critical Altitude 3D - Featured App on BlackBerry App World
For the next two weeks a promotional feature image will appear on BlackBerry App World for Critical Altitude 3D
Just in time for the holiday season!
Just in time for the holiday season!
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