Critical Altitude 3D has made it to the next round of the 2010 BlackBerry Developer Challenge!
http://www.blackberrypartnersfund.com/regionalwinners
Monday, September 27, 2010
Thursday, September 23, 2010
iPhone status
It's been a while since I've last posted.. but Critical Altitude for the iPhone is on its way soon! I'm currently waiting for registration approval from the iPhone Developer Program... and the ability to test on a real device without hacking XCode. Here's a recent screenshot from the iPhone
The performance on a real iPhone device is nearly double what I've found on the BlackBerry Storm 2 and HTC Dream/G1!
The performance on a real iPhone device is nearly double what I've found on the BlackBerry Storm 2 and HTC Dream/G1!
Sunday, August 8, 2010
Tuesday, July 20, 2010
Critical Altitude 3D is for sale on BlackBerry and Google Android!
BlackBerry Storm 2 users can purchase from:
BlackBerry AppWorld
and on sale at:
Mobihand - Crackberry App Store
Android users can purchase from the Google Market on their device and on sale at:
Mobihand - Android App Store
BlackBerry AppWorld
and on sale at:
Mobihand - Crackberry App Store
Android users can purchase from the Google Market on their device and on sale at:
Mobihand - Android App Store
Monday, July 5, 2010
'Critical Altitude 3D' submitted for approval on BlackBerry AppWorld!
I've submitted the 3D flying game I've been working on to AppWorld for their approval - so it should hopefully be available soon. New screenshots:
Monday, June 7, 2010
Gameplay update
Menu Screen
Rough draft of a menu screen, and a potential name - "Critical Altitude". I'd like to have some animation on it though..
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